A Qt 5 module that adds support for getting events from gamepad devices on multiple platforms. Currently supports Linux (evdev), Windows (xinput) and OS X (via SDL2). This module provides classes that can: - Read input events from game controllers (Button and Axis events), both from C++ and Qt Quick (QML) - Provide a queryable input state (by processing events) - Provide key bindings. - View it on GitHub
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