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MartinRGB
Fetched on 2024/05/01 01:28
MartinRGB
/
PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +... -
View it on GitHub
https://diwi.github.io/PixelFlow
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