This project is an implementation of a physical dynamics environment which can be controlled via OSC, so that audio projects such as PureData can create physical objects in a virtual space, and then let them interact with each other, colliding and otherwise moving around. Data about objects' position and acceleration, for example, can be retrieved and then used to affect some sort of audio synthesis. This repository is a mirror of the main DIMPLE git repository hosted on idmil.org. - View it on GitHub
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